![]() It's also not a "turn every hero is a one man army" type of mod, as skills and abilities were designed and constantly refined to be somewhat balanced. This mod is basically an overhaul to make heroes' abilities more fun and diverse to allow for new combinations and playstyles, with more interesting mechanics (area bombardments, buff/debuff that affect allies and enemies, skills that begins as debuff but turns into buff with the right conditions, abilities that can "cleanse" and remove status effects like berserk, etc.) The visions for the two mods have diverged to become two entirely different beasts. ![]() This mod has about ~400 more skills and abilities than Havie's original ones. This is an alternate version of Havie's Improved skill trees for compatibility with MTU and TUP mods. This make the act of discovering new heroes in the game much more interesting, since even a randomly generated generic can surprise you. ![]() To date, this mod adds approximately 400+ new abilities and various new admin skills to the game. To keep it short, this is an expanded skill tree mod that adds in extra skill nodes to all general skill trees, made specifically for MTU and TUP combination of mod.
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